Thursday, September 27, 2007

Criteria A

Criteria A

Video games have always created controversy, because somehow it affects peoples’ behaviors. Some people can become aggressive when they start to play violent video games. It doesn’t necessarily mean that they are going to kill others but their attitude changes greatly.

An example of this issue in society is an article called “State of play: Violence and video games” its published by BBC and written by Margaret Robertson 2007, the author uses example of real life to help the readers to understand that violent games make people change their behavior.

The author describes some video games that are considered violent, later on Margaret tell us her experience when she plays these games. No matter if violence is most seen in T.V., but playing video games make the situation more real, therefore produces an alteration in someone’s conduct.

The I.T. systems involved in this issue are computers, first of all the software, which are programs that orders the computer what to carry out, in this case written codes that are the games and which are later shown in the screen of the computer; there is also a hardware which are the physical parts that are necessary to play the games.

Society is of course affected by this I.T. system in both positive and negative ways. Positive ways as providing the people materials to have fun with, no matter how old the person is, but it entertains from kids to adults. A negative effect connected to this IT system is that video games change people’s manners and this causes a negative effect in society because it will be dangerous for other people.

1 comment:

sliberto said...

Very good so far 3/4, but you must add more analysis to get the final point.